Version 0.5.0
Numberless Mythical Lands » Devlog
Version 0.5.0
This is a huge change in the project, I can say that it's a different system, although I took a lot from the version 0.2.0. Here what was changed:
- It is a semi-minimalist TTRPG now. The version 0.2.0 was no crunchy, but since I want to make a system for solo play, I think that the minimalist path is the best approach. But don't worry, the system is not too minimalist, that's why I've labeled it as semi-minimalist.
- It became a generalist system, not focused on medieval fantasy settings. You can also play in contemporary and futuristic settings. Of course, there are more items in the
EquipmentMarket chapter that reflects the new possibilities of settings. - The enemies are rather generated than taken from a list. But there are lists of pre-made enemies.
- There is a microsetting if you like it.
Files
NML.pdf 2.1 MB
29 days ago
Get Numberless Mythical Lands
Numberless Mythical Lands
This is a TTRPG whose focus it to be played solo
Status | In development |
Category | Physical game |
Author | HMSLIMA |
Genre | Role Playing |
Tags | GM-Less, Solo RPG, Tabletop role-playing game, wwn |
More posts
- Version 0.2.050 days ago
Comments
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I find the direction you're taking the game towards very interesting. I'm also making a Creative Commons frankengame and I'm amazed at how elegantly you're integrating Sine Nomine. I'm happy you're also taking "buying more skill points" into account.
Thank you for your comment. I was worried about how people would react to the abrupt change of the system's structure.